 |
Introduction to Flash CS3
Flash CS3 ActionScript
Beginning Flash 8
Beginning Flash 8 ActionScript
Advanced Flash 8 ActionScript
Customized Flash training
Flex Training
Instructor-led Live Online Training
Please contact us
for GSA pricing.
Contract #
GS-35F-0307T

Complimentary Adobe Flash Training Seminar
Organizations in the Atlanta, Georgia area are encouraged to contact Accelebrate® about having a complimentary, one-hour Adobe Flash seminar delivered for their developers. Contact us today for more information.

Recent Training Venues
Accelebrate has recently trained for clients in the following cities:
- Huntsville, Alabama
- Montgomery / Birmingham, Alabama
- Anchorage, Alaska
- Calgary, Alberta
- Phoenix, Arizona
- Fayetteville / Little Rock, Arkansas
- Oakland / San Jose / San Francisco, California
- Oceanside / San Diego, California
- Pasadena / Orange County / Los Angeles, California
- San Bernardino / Riverside, California
- Boulder / Colorado Springs / Denver, Colorado
- Washington, DC
- Wilmington, Delaware
- Manchester / London, England
- DeLand / Orlando, Florida
- Fort Lauderdale / Miami, Florida
- Gainesville / Jacksonville, Florida
- Saint Petersburg / Tampa, Florida
- Titusville & Melbourne, Florida
- Alpharetta & Atlanta, Georgia
- Augusta & Savannah, Georgia
- Macon & Columbus, Georgia
- Bloomington, Illinois
- Chicago, Illinois
- Indianapolis, Indiana
- Cedar Rapids / Des Moines, Iowa
- Dublin, Ireland
- Kingston, Jamaica
- Wichita, Kansas
- Paducah / Lexington / Louisville, Kentucky
- Baton Rouge, Louisiana
- Valletta, Malta
- Hagerstown & Frederick, Maryland
- Greenbelt / Silver Spring / Baltimore, Maryland
- Boston / Cambridge, Massachusetts
- Hartford, Connecticut / Springfield, Massachusetts
- Taunton, Massachusetts / Providence, Rhode Island
- Ann Arbor / Farmington Hills / Detroit, Michigan
- Grand Rapids, Michigan
- Lansing, Michigan
- Saginaw / Flint / Bay City / Midland, Michigan
- Saint Paul / Minneapolis, Minnesota
- Jackson, Mississippi
- Gulfport / Biloxi, Mississippi
- Whiteman Air Force Base / Kansas City, Missouri
- Reno and Las Vegas, Nevada
- Santa Fe / Albuquerque, New Mexico
- Newark, New Jersey
- Princeton, New Jersey & Philadelphia, Pennsylvania
- White Plains / New York City, New York
- Charlotte, North Carolina
- Durham / Raleigh, North Carolina
- Bowling Green / Toledo, Ohio
- Cincinnati, Ohio
- Cleveland & Columbus, Ohio
- Tulsa / Oklahoma City, Oklahoma
- Toronto, Ontario
- Portland, Oregon
- Pittsburgh, Pennsylvania
- Providence, Rhode Island
- Edinburgh / Glasgow, Scotland
- Columbia & Charleston, South Carolina
- Memphis / Jackson / Nashville, Tennessee
- College Station and Houston, Texas
- El Paso, Texas / Ciudad Juarez, Mexico
- San Antonio / Austin, Texas
- Wichita Falls & Dallas, Texas
- Ogden / Salt Lake City, Utah
- Burlington, Vermont
- Fairfax / Dulles / McLean / Herndon / Reston, Virginia
- Richmond / Alexandria / Arlington, Virginia
- Virginia Beach / Norfolk, Virginia
- Tacoma / Seattle, Washington
- Madison / Milwaukee, Wisconsin
|
 |
 |
Flash Training: Beginning Flash 8 |
Course Number: 450
Duration: 3 days
view class outline Flash Training Overview
Macromedia Flash 8 is the leading tool for creating interactive games and multimedia content for your Web site or e-learning application. Accelebrate's Beginning Flash 8 training class teaches you the skills you need to immediately leverage Flash's powerful capabilities.
Location and Pricing
Most Accelebrate courses are taught on-site at our clients' locations worldwide for groups of 3 or more attendees and are customized to their specific needs. Please visit our client list to see organizations for whom we have recently delivered training. To receive a customized proposal and price quote, please contact us.
In addition, some courses are available as live, online classes for individuals. To see a schedule of online courses, please visit http://www.accelebrate.com/online_training/adobe.htm.
Flash Training Prerequisites
Prior knowledge of Windows or Macintosh computers and Web development. Beginning Dreamweaver training or equivalent experience is beneficial but not required.
Hands-on/Lecture Ratio
This Flash training class is 70% hands-on, 30% lecture, with the longest lecture segments lasting for 20 minutes. Students "learn by doing," with immediate opportunities to apply the material they learn to real-world problems.
Flash Training Materials
All Flash training students receive a copy of Peachpit Press's Macromedia Flash Professional 8 Hands-On Training, related materials, and a CD-R copy of the files they create during the class.
Software Needed on Each Student PC
- Firefox 1.5 or later or Internet Explorer 6 or later, with the Flash player installed
- Macromedia Flash 8, CS3, or later (Flash MX 2004 or Flash MX taught upon request); Flash 8 Professional is recommended
- Dreamweaver and Fireworks are recommended but not required
- Note: This class can be taught for Windows or MacOS audiences
Flash Training Objectives
- To master producing animated, interactive content using Flash 8
- To learn how to quickly and easily create morphing effects and motion using shape and motion tweens
- To understand how to create graphics and import graphics, audio, and video into Flash
- To discover how ActionScript can be used to greatly enhance Flash movies
|
Flash Training Outline
- Understanding the Interface
- The Document Window
- The Timeline
- The Layer Controls
- The Edit Bar
- The Toolbar
- The Panels
- Keyboard Shortcuts
- Creating a New Custom Keyboard Shortcut Set
- Using the Drawing and Color Tools
- Drawing Tools Defined
- Lines, Strokes, and Fills Defined
- Drawing with the Pencil Tool
- Using the Oval and Rectangle Tools
- Using the Brush Tool
- Modifying Strokes and Fills
- Understanding the Flash Drawing Models
- The Merge and Object Drawing Models
- Grouping Objects
- Creating Gradients
- Drawing with the Pen Tool
- Modifying Paths
- Animation Basics
- The Timeline
- Document Properties
- Understanding Keyframes and Frames
- Frame-by-Frame Animation with Keyframes
- What Is the Frame Rate?
- Recommended Frame Rates
- Inserting and Deleting Frames
- Copying and Reversing Frames
- Using Onion Skinning
- Testing Movies
- Shape Tweening
- What Is Shape Tweening?
- Shape Tweening
- Using Shape Hints
- Creating Multiple Shape Tweens
- Understanding Layer Properties
- Symbols and Instances
- The Symbol and Instance Structure
- Symbol Naming Conventions
- Important Timeline Vocabulary Terms
- Creating Graphic Symbols
- Creating Symbol Instances
- Editing Symbols
- Editing Symbol Instances
- Color Styles
- Animating Graphic Symbols
- Filters and Blend Modes
- What Are Blend Modes?
- Blend Mode Basics
- Working with Blend Modes
- About Filters
- Working with Filters
- Colorizing a Grayscale Image
- Motion Tweening and Timeline Effects
- Shape Tweening vs. Motion Tweening
- Understanding Basic Motion Tweening
- Using Tweening Effects
- Editing Multiple Frames
- Using a Motion Guide
- Using the Custom Ease Controls
- Animating Text
- Using Timeline Effect Assistants
- Animating with the Blur Filter
- Animating with the Drop Shadow Filter
- Working with Bitmaps
- Understanding the Benefits of Bitmaps
- Compression in Flash
- Importing and Compressing Bitmaps
- Importing Bitmap Sequences
- Converting Bitmaps to Vectors
- Using Basic Masking
- Using Animated Masks
- Animating Bitmaps
- Buttons
- Button States
- Button Types
- Creating Rollover Buttons
- Creating Rollover Buttons with Text
- Duplicating and Aligning Buttons
- Adding Sound to Buttons
- Creating Invisible Buttons
- Movie Clips
- What Is a Movie Clip?
- Creating a Movie Clip
- Animated Graphic Symbols vs. Movie Clip Symbols
- Creating an Animated Rollover Button
- Putting an Animated Rollover Button into Action
- ActionScript Basics and Behaviors
- The Behaviors Panel
- The Actions Panel Defined
- Controlling the Main Timeline
- Interactivity and Actions
- Mouse, Keyboard, Movie Clip, and Timeline Events
- Controlling Movie Clips
- What Is Dot Syntax?
- Using the goto Action
- Using the Go to Web Page Behavior
- Targeting Scenes
- What Are Frame Labels, and Why Use Them?
- Creating a Pop-Up Menu
- What Is loadMovieNum?
- Loading Movies
- Working with Text
- Text Field Types
- Creating, Modifying, and Formatting Text
- Working with Static Text and Device Fonts
- Using Small Type and Aliased Text
- Loading Text into Dynamic Text Fields
- Working with Dynamic Text and HTML
- Working with Input Text
- Sound
- Importing Sounds
- Compressing Sound
- Creating Background Sound with Sound Effects
- Modifying Sound Settings
- Controlling Sound with On/Off Buttons
- Compression Settings for Narration
- Synchronizing Sound to Narration Cues
- Controlling Animation and Sound with Stop/Play Buttons
- Adding Volume Control
- Components and Forms
- What Are Components?
- Working with Components
- Creating a Form
- Configuring Components
- Modifying Component Themes
- Using the Macromedia Flash Exchange
- Video
- Importing Video into Flash
- On2 VP6 and Sorenson Spark Video Compression
- Flash Professional 8 Video Features
- Macromedia Flash Video (FLV)
- Importing Video
- Controlling Video with stop and go Actions
- Controlling Video by Targeting Frame Labels
- Editing Video
- Using the Flash 8 Video Encoder
- Publishing and Exporting
- What Types of Content Can Flash 8 Publish?
- Using Flash 8 with HTML
- Creating Projectors
- Modifying Projectors with FSCommands
- To Publish or to Export?
- Exporting Image Files
- More About the Publish Settings
- Flash, HTML, GIF, JPEG, and PNG Settings
- Projector File Settings
- QuickTime Settings
- Saving Publishing Profiles
- Optimizing Movies
- Putting It All Together
- Understanding the Big Picture
- Examining the Scenes
- Managing and Examining Layers
- Organizing and Investigating the Library
- Using the Movie Explorer
- Building a Preloader
- The Bandwidth Profiler
- Printing from the Project File and the Macromedia Flash Player
- Exporting Scenes
- Creating Draggable Movies
- Integration
- Importing Vector Files
- Importing Fireworks Content
- Integrating with Dreamweaver
- Importing Illustrator Content
- Importing Photoshop Content
- Creating Accessible Content
- Conclusion
|
| |
|
 |
Accelebrate®
Comes to You! |
 |
Accelebrate's courses are taught exclusively on-site at your location for groups of 3 or more attendees, anywhere worldwide.
Don't settle for a "one size fits all" public class! Have Accelebrate come to your site and deliver exactly the training you want, for less than the cost of a public class.
For pricing and to learn more, please call us at +1 877 849 1850, fill out our information request form, or email us at info@accelebrate.com today.

|
 |
| |
The course features excellent pacing and dialog between learners and instructor.  |
| |
—Curtis D. Butler
Convergent Media Systems
Alpharetta, Georgia |
|
 |