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HTML5 Training: HTML5 Application Development

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Course Number: HTML-104
Duration: 3 days
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HTML5 Training Overview

Accelebrate’s HTML5 Training: HTML5 Application Development class teaches experienced JavaScript developers how to build interactive HTML5 applications.

Location and Pricing

Most Accelebrate courses are taught on-site at our clients' locations worldwide for groups of 3 or more attendees and are customized to their specific needs. Please visit our client list to see organizations for whom we have recently delivered training. These courses can also be delivered as live, private online classes for groups that are geographically dispersed or wish to save on the instructor's or students' travel expenses. To receive a customized proposal and price quote private training at your site or online, please contact us.

In addition, some courses are available as live, online classes for individuals.  To see a schedule of online courses, please visit http://www.accelebrate.com/online_training/?action=category&page=html.

HTML5 Training Prerequisites

All attendees must be fluent in HTML 4, CSS, and JavaScript. Prior knowledge of JSON, DOM, and Ajax is helpful but not required.

Hands-on/Lecture Ratio

This HTML5 training class is 70% hands-on, 30% lecture, with the longest lecture segments lasting for 10 minutes. Students "learn by doing," with immediate opportunities to apply the material they learn to real-world problems.

HTML5 Training Materials

All attendees receive comprehensive courseware and a copy of APress’ Pro HTML5 Programming.

Software Needed on Each Student PC

  • The Web page or text editor that students will be using after class
  • Two or more of the following browsers:
    • Firefox 3.6 or later
    • Internet Explorer 9 or later
    • Google Chrome 7.0 or later
    • Safari 5 or later
    • Opera 10.5 or later
  • If space on a web server is available, students may also wish to bring their mobile devices so they can test how pages appear on these devices

HTML5 Training Objectives

All students will learn to:

  • Write HTML5 Elements
  • Build HTML5 Forms
  • Use media and the HTML5 canvas for graphics and multimedia
  • Work with audio and video
  • Make applications location-aware with geolocation
  • Cache data locally with local data storage
  • Implement web messaging
  • Utilize Web Workers
  • Understand drag and drop applications
  • Use offline applications
  • Implement XHR Level 2
  • Work with Websockets
  • Use Server-sent events
  • Take advantage of other HTML5 features
 

HTML5 Training Outline

  • HTML5 Fundamentals
    • What is HTML5?
    • Who is responsible for HTML5?
    • Why should I be writing HTML5?
    • When was HTML5 created?
    • Where is the official HTML5 specification?
  • HTML5 Basics
    • Getting started with HTML5
    • Line 1: The new Doctype
    • Line 2: The root node
    • The HTML lang attribute
    • Setting the character set
    • New HTML5 elements and Internet Explorer
    • JavaScript and jQuery
  • Writing Initial HTML5 Code
    • HTML5 syntax summary
    • HTML5 content models
    • HTML5 elements with new meanings
    • HTML5 deprecated attributes
  • Introduction to HTML5 Semantic Elements
    • What are the new HTML5 structural (& semantic) elements?
    • What are the new elements used for?
    • Browser Support for HTML5 semantic elements
    • The structural elements
    • Using the details element
    • Using the new ins element
    • The fig & figcaption elements
    • The <mark> element
    • Using the <meter> element
    • The <progress> element
    • The <time> element
      • Fuzzy time
    • Using the new elements
      • Testing browser support for HTML5
      • Checking for browser support
    • Checking if a property exists
    • Checking for a property or method
    • Modernizr JavaScript library
      • About Modernizr
  • New Media Elements
    • What are the new elements?
    • What are new elements used for?
    • The audio elements attributes
    • The video elements attributes
    • Browser support for <video>
    • Browser support for Ogg/Theora video format
    • Browser support for WebM/VP8 video format
    • Browser support for MPEG-4/H.264video format
    • Browser support for <audio>
    • Browser support for audio codecs
    • When do I use these new elements?
    • Detecting browser support
    • Using Modernizr
    • Detecting <audio> browser support
    • Playing audio with <audio>
    • Playing video with <video>
    • Using video with a fallback
    • Video elements attributes
      • The video and audio API
      • Video/audio objects' methods
      • Video/audio objects' properties
      • Video/audio objects' events
    • Controlling video
    • Using multiple audio formats
    • Video with Flash
  • New Form Elements
    • Introduction to HTML5 Forms
    • New input type attributes
      • When do I use these new elements?
      • Browser support for the input elements new type attributes
      • Browser support for the new form attributes
      • Using the new input attributes
      • Using the new form attributes
    • HTML5 Form validation
    • Form control attributes
    • Form control methods
  • Introduction to HTML5 Media Elements and the HTML5 Canvas
    • What are the new elements?
    • What are the new elements used for?
    • Browser Support <canvas>
    • Detecting <canvas> browser support
    • Using the <canvas> element
    • Resizing the <canvas>
    • Drawing rectangles on <canvas>
    • Drawing arcs on the <canvas>
    • Drawing quadratic curves
    • Drawing bezier curves
    • Creating a linear gradient
    • Creating a pattern on the <canvas>
    • Reviewing Canvas properties
  • The Web Storage API
    • Introduction to WebStorage
    • Note regarding HTML5 API’s
    • What is web storage used for?
    • Browser support for the storage object
    • The storage object
    • Storage object methods
    • Storage object events
    • Storage event object properties
    • When NOT to use web storage
    • Browser support for web storage
      • Cookies vs. session storage vs. LocalStorage
    • Storing and retrieving data
    • Browser development tools
      • Firefox Firebug
      • Chrome developer tools
      • Opera Dragonfly
      • HTML5 debugging with Safari for the Macintosh
      • HTML5 debugging with Internet Explorer
      • WebStorage API
      • Web storage properties
      • Web storage methods
    • Using sessionStorage
    • Responding to the storage event
    • Using web storage
  • Introduction to Geolocation
    • What is geolocation used for?
    • Browser Support for geolocation
    • The geolocation object
    • Geolocation API methods
    • PositionOptions object properties
    • Position interface attributes
    • Checking for geolocation support
    • Finding the users location
    • Unobtrusive JavaScript and jQuery
    • Display location with Google Maps
    • Obtaining position information
  • Web Messaging
    • Introduction to web messaging
    • Web messaging methods
    • Establishing trust between domains
    • Origin
    • Cross origin resource sharing (CORS)
    • Ports and channel messaging
    • MessagePort methods
    • The message event object
    • Browser support
    • Send cross-document messages
    • Additional security checks
  • Web Workers
    • Introduction to Web Workers
    • Why use Web Workers
    • What are Web Workers
    • Features available to Web Workers
    • How do Web Workers work?
    • The worker object
    • WorkerGlobalScope
      • WorkerGlobalScope properties
      • WorkerGlobalScope methods
      • WorkerGlobalScope events
    • Browser support for Web Workers
    • Types of Web Workers
    • Checking for Web Worker support
    • Creating a Web Worker
    • The Web Workers JavaScript
      • Terminating the worker from the worker script
    • Web Worker error event
    • Creating a shared Web Worker
  • Drag and Drop
    • Introduction to HTML5 drag and drop
    • What is drag and drop?
    • What is drag and drop used for?
    • Browser support for drag and drop
    • Understanding drag and drop
    • Drag and drop with a data “payload”
    • Checking drag drop support
    • Responding to the drag event
    • Responding to the drop event
  • Offline Applications
    • Why do we need offline applications?
    • Browser support for offline applications
    • Understanding browser cache
      • Emptying the browser cache
      • Understanding applicationCache
    • Checking browser support
    • Determining offline status
      • The navigator.online property
    • The Manifest Cache file
      • Associating the cache manifest with a web page
    • Understanding cache events
  • Introduction to XHR Level 2
    • What is XmtlHttpRequest (XHR)?
    • Benefits of XHR Level 2
    • The XHR object: readyState property
    • The XHR object: event handlers
    • The XHR Object: methods
    • The XHR object: properties
    • Checking for browser support
    • Understanding the onprogress event
    • Understanding the onload event
    • Displaying the returned XML
  • Web Sockets
    • Introduction to Web Sockets
    • HTTP
    • The Web Socket
    • WebSocket properties
    • Web Socket event handlers
    • WebSocket methods
    • Using a WebSocket server with the WebSocket API
    • WebSocket browser support
    • WebSocket handshake
    • Using the Web Socket specification
  • Server-sent Events
    • What are Server-sent events?
    • The server messages
    • Creating an EventSource
    • The EventSource properties
    • The EventSource events
    • The advantages of Server-sent events
    • The disadvantages of Server-sent events
    • Server-sent events summary
    • Using Server-sent events
    • CORS support and the server
  • Fallbacks
  • Conclusion
 

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