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Category: Mobile

Thinking in Swift (Part III) – Optionals

The one topic that seems to present the most difficulty for developers new to the Swift programming language is the concept of optionals. The basic idea is relatively simple to understand – there has to be a way to allow …

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Thinking in Swift (Part II) – Compiler

In Part I, we discussed some of the motivations behind Swift and a little bit of the history that led up to its release. In this article, we’ll talk about the different environments available for writing Swift. Then, we’ll go …

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Thinking in Swift (Part I) – Introduction

When it comes to developing software in the Apple Universe (OS X and iOS), Objective-C is now the “old and busted” while Swift is the “new hotness”. There are already dozens of resources on the Web for learning how to …

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