Cloud Computing and Other Training / Axure RP and UX Training
Understanding UX and Collaborating with UX Practitioners
UX (user experience) is the science and art of precisely designing an interactive website, app, or other product.
This Understanding UX and Collaborating with UX Practitioners training class teaches attendees the basics of UX and how to interpret the documents, designs, and deliverables. Students learn where UX fits into their company’s processes and how to best collaborate with UX practitioners who may be employees, contractors, or outsourced staff.
Location and Pricing
Most Accelebrate courses are delivered as private, customized, on-site training at our clients' locations worldwide for groups of 3 or more attendees and are custom tailored to their specific needs. Please visit our client list to see organizations for whom we have delivered private in-house training. These courses can also be delivered as live, private online classes for groups that are geographically dispersed or wish to save on the instructor's or students' travel expenses. To receive a customized proposal and price quote for private training at your site or online, please contact us.
UX Training Objectives
All students will:
UX Training Outline
Defining UX and Practitioners
Definition of UX
How UX is different than other roles
Where UX usually fits in the organization
UX Thinking and Approaches
UCD (user-centered design)
How UX is different than marketing research and marketing
Ideas vs their execution
Poor execution/bad UX but good idea
Good UX vs Bad UX
Recognizing good and bad user experiences in real life and in digital interfaces.
Deliverables – how does UX make them, what tools do they use, and what do they mean?
Competitive analysis/audit of current experience
Personas (find out ahead of time if the company has personas they can share)
Content map and strategy
Customer journey map – identify pain and opportunity
Sitemap, hierarchy – we can even get customer involvement with card sorting, tree testing
Visual design comps and specs
User testing report
Adding UX to the process
How UX tends to operate in Waterfall, Iterative Waterfall, Agile, and Lean environments
Mobile friendly vs adaptive vs responsive. Mobile first?
Where to expect UX to collaborate and where to expect them to work on their own
Methods for collaboration
Mutual respect for each team member’s expertise and experience
Actionable Collaboration Plan
Resources and further reading
Prior experience with UX is not required or presumed.
All UX training students receive comprehensive courseware.
Software needed for each student PC:
For classes delivered online, all participants need either dual monitors or a separate device logged into the online session so that they can do their work on one screen and watch the instructor on the other. A separate computer connected to a projector or large screen TV would be another way for students to see the instructor's screen simultaneously with working on their own.