Course Number: MBL-220

Duration: 2 days (13 hours)

Format: Live, hands-on

Kotlin Native Training Overview

This Kotlin Native training course teaches attendees how to use Kotlin alongside native applications and libraries written in C, C++, Objective-C, and Swift. Students learn how to generate Kotlin library wrappers using headers from these other languages. Participants then learn how to write Kotlin that easily calls into native API’s and how to consume Kotlin Native libraries from other environments. Finally, attendees put it all together to see how everything fits into the wider Kotlin ecosystem by creating multi-platform projects that target the JVM, Android, JS, and Native platforms.

Location and Pricing

This course is taught as a private, live online class for teams of 3 or more. All our courses are hands-on, instructor-led, and tailored to fit your group’s goals and needs. Most Accelebrate classes can be flexibly scheduled for your group, including delivery in half-day segments across a week or set of weeks. To receive a customized proposal and price quote for online corporate training, please contact us.

Objectives

  • Understand where Kotlin Native fits in the ecosystem
  • Use Kotlin to create native apps, libraries, and frameworks
  • Know which libraries are available on what platforms
  • Be comfortable consuming C and Objective-C libraries
  • Have confidence manually managing C data type memory
  • Create hierarchical Gradle multi-platform projects

Prerequisites

Attendees must be Kotlin developers. Prior exposure to C/C++ terminology and concepts is very helpful but not essential.

Outline

Expand All | Collapse All

Introduction to Kotlin Native
  • Expanding Kotlin beyond the JVM
  • Understanding the LLVM Compiler Tools
  • Platforms supported by Kotlin Native
  • JVM functionality not available in Native
  • Choosing between the CLion and IntelliJ IDEs
  • Deconstructing a simple native project
Interoperating with C Libraries
  • Working with the provided platform libraries
  • Importing headers from external C libraries
  • Making sense of Kotlin types for native data
  • The role of CVariables, CPointers and CValues
  • Exchanging string data between Kotlin and C
  • Representing C data structures using CStructs
  • Memory management via alloc, free & memScoped
  • Invoking Kotlin callacks from C and vice versa
  • Using 
Interoperating with Objective-C / Swift
  • Working with the provided platform libraries
  • Importing headers from Objective-C / Swift
  • What Swift features are not supported
  • How Swift APIs are mapped to Kotlin
Multithreading and Coroutines
  • The dangers of shared mutable state
  • Constraints on sharing data across threads
  • Using 
  • Initializing the runtime when creating native threads
  • Utilizing Kotlin’s built-in 
  • Consuming results via 
  • Freezing data and 
  • Breaking the rules using the 
  • Transferring object ownership between threads
  • Limits on using coroutines in Kotlin Native
Creating Multiplatform Gradle Projects
  • Choosing between the Groovy and Kotlin DSLs
  • The Kotlin Multiplatform Gradle Plugin
  • Targeting different native platforms
  • The default folder naming conventions
  • Specifying repos and project dependencies
  • Controlling compiler and linker options
  • Creating hierarchies and sub-projects
Conclusion

Training Materials:

All attendees receive comprehensive courseware.

Course outline and materials are copyrighted and owned by Instil Software.

Software Requirements:

  • Windows or Mac minimum 8 GB RAM
  • Android Studio installed
  • Provided lab files from Accelebrate


Learn faster

Our live, instructor-led lectures are far more effective than pre-recorded classes

Satisfaction guarantee

If your team is not 100% satisfied with your training, we do what's necessary to make it right

Learn online from anywhere

Whether you are at home or in the office, we make learning interactive and engaging

Multiple Payment Options

We accept check, ACH/EFT, major credit cards, and most purchase orders



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